Operator Dariel

Having lost two limbs as well as his home to the Tyranid scourge, Dariel aches to take the fight to them with his operational expertise.


Operator Dariel is a tall man of average build, his frame hidden by his flak vest and operator jump suit. His friendly face is accented by what might have been kind and hopeful eyes, now dull and empty from the horrors he’s encountered. He stands with an awkward stance from his poorly installed bionic foot, his shaggy, unkempt black hair hiding his visage. He prefers keeping his head low these days, despite his insincerely optimistic attitude.

Wounds: 9
Fate Points: 1
Total AP/TB: Flak Vest (Body AP 3) TB 2

Weapon Skill 34
Ballistic Skill 44
Strength 32
Toughness 27
Agility 52
Intelligence 35
Perception 38
Willpower 36
Fellowship 32

Insanity: 4 – Stable
Corruption: 0 – Pure

Aptitudes: Weapon Skill, Ballistic Skill, Agility, Intelligence, Fellowship, Fieldcraft, Tech

Movement: 4/8/12/24

Skills: Common Lore (Imperial Creed, Imperium), Dodge, Forbidden Lore (Tyranids), Linguistics (Low Gothic), Navigate (Surface), Operate (Surface) +20, Tech-Use +10

Talents: Hatred (Tyranids, Mutants), Resistance (Fear), Storm of Iron, Paranoia, Push the Limit, Technical Knock, Lightning Reflexes, Gunner, ’Nid Hunter, Weapon Training (Chain, Low-Tech, Las, SP, Heavy)

Bring Down the Sky: Dariel gains a +10 bonus to hit aerial creatures or vehicles.

Blessed Ignorance: Dariel takes a -5 penalty on all Forbidden Lore (Int) tests.

Disgracer: Dariel suffers a -20 penalty on all Logistics and Interaction tests with others familiar with his regiment.

Inventory: • One uniform • One set of poor weather gear • One laspistol (Main Weapon), and two charge packs • One knife • One flak vest • One rucksack or sling bag • One set of basic tools • One mess kit and one water canteen • One blanket and one sleep bag • One rechargeable lamp pack • One grooming kit • One set of cognomen tags or equivalent identification • One primer or instructional handbook • Combat sustenance rations, two weeks’ supply • One chrono • One munitorium manual • One hot-shot lasgun with two charge backpacks • One set of magnoculars • One Zephyr Assault Walker w/Autocannon & Zephyr Chainblade

Operator Dariel is the premiere mech pilot of Omega Flight Zephyr.

Triple Skull
- Awarded for surviving a theater in which the regiment took heavy casualties.
Medallion Crimson
- Awarded for continuing to fight the enemies of the Emperor after being critically wounded.

Battle Scars:

Lost the use of his right foot in an engagement with a Hybrid Genestealer and the use of his left foot in a fight with Hormagaunts. Replaced with good-quality bionic locomotion.

Operator Dariel

Only War: Eventide of Eleusis Kayetch